Special Rules

Race and Class Restrictions

I’ve listed the most important changes to the race and class lists below, but if you want to play another non-standard race or class the DM will decide whether the character a) has good backstory, and b) fits the world. If you’re curious about these changes, feel free to ask me about them.

Playable Races

Playable Base Classes

  • Barbarian
  • Bard
  • Fighter
  • Monk
  • Ranger
  • Rogue
  • Sorcerer
  • Warlock
  • Wizard
  • plus…
Custom Base Classes

EVERYTHING THAT FOLLOWS IS UNDER CONSTRUCTION. With the change to 5th edition, these custom classes will kick the bucket. This doesn’t mean their abilities will be gone forever, but I’ll be finding new ways to make them happen.

  • Fuser – a technician/engineer/smith who bases her important abilities on Intelligence.
  • Magus – an arcane spellcaster who draws his technomantic powers from magestones and who, like the warlock, casts spell-like abilities rather than spells.

New Feats

General Feats

Meta-technomancy Feats

New Monsters

Main Page

Special Rules

Mage Knight: Machination Vognarian